![]() ![]() Mai was the first, and tamest case, who simply tried to psyche-out her opponents by guessing what her cards were by not looking at them. Jonouchi seemed to attract a lot of cheaters, which was ironic, as he was a gambler who did not cheat.(In almost all of these cases, it ends with the cheater losing.) Those who don't have supernatural abilities need to use more mundane methods to rig the game. Cards games are such a Serious Business in Yu-Gi-Oh! that cheating tends to happen a lot.However, as Ming-Xia finds out, luck means nothing against him, since he can actually control the result of each gambling game going on, so she just slugs him in the face with a Qi-powered punch while he's tossing the coin for the last bet. Karakuri Circus: Automaton Jack Gambler is a Fat Bastard who claims that he can only be fought by gambling against him in various games, and enjoys humiliating his opponents as they lose, boasting about his luck.And just to add insult to injury, Jotaro even delivers the elder D'Arby's motto after his trick is revealed. So he has Joseph use his Stand Hermit Purple to input entirely different commands - so even though Jotaro intends to throw a fastball (and thus that's what D'Arby's Stand tells him), Joseph changes it into a curveball, rendering Jotaro completely unreadable and leading to his victory. Jotaro pulls the psych-out again while trying to suss out D'Arby's Stand power, placing his hat so it blocks D'Arby's view of his face, but when that doesn't change the outcome he gets a good idea of what D'Arby is capable of. Terence's Stand allows him to mentally ask yes-or-no questions and read the answer in his opponent's soul, which allows him to outflank Kakyoin in a racing game. This also comes up against D'Arby's younger brother Terence, who uses video games instead of games of chance.When the stakes get too high for D'Arby (Jotaro says that if he wins, D'Arby has to tell them about DIO's Stand), the strain is too much and he "admit defeat in his heart" - and then it turns out that Jotaro didn't change his cards at all and still had the same crappy hand. Jotaro gives a subtle demonstration of his Stand's incredible speed and keeps raising his bet higher and higher, making D'Arby wonder if he'd used Star Platinum to change his cards faster than the eye could see. Jotaro manages to defeat him by psyching him out: D'Arby has a seemingly random little kid (who actually works for him) deal the cards and give Jotaro a crap hand. D'Arby is a known gambler who has managed to hoard a number of souls, but the heroes discover that he's more than willing to cheat (" Not Cheating Unless You Get Caught" is his motto) after he captures the souls of Polnareff and Joseph. JoJo's Bizarre Adventure: Stardust Crusaders:.The heroes have to Take a Third Option with a rather gordian solution. However, since the dimension is under his control, no matter the game, he will always win. Weaponized by Sontenkun in Hoshin Engi: inside his Pocket Dimension, opponents who accept his challenge and lose are tranformed into toys he can control, and only by beating him they can return to normal.Played with in Gintama by having a man gifted with the ability to see the flow of luck, which turned out that he lost that ability a few years back and has been cheating at games since then.Naturally, (almost) everyone cheats their way through the games. Gamble Fish is about an international illegal gambling ring where even presidents bet the fate of their organizations and countries on anything from the most dangerous game to the flip of a coin, and the academy they funded to teach their kids how to gamble lives and futures away. ![]() This is a trope that covers the many different ways people have found to not gamble. If you cheat, you're not gambling and you're not losing. They don't like to lose, and they don't like to gamble. If you gamble, you're either lucky or a loser. Face it, the casino wouldn't play the game if they weren't going to make money off of it. One party's going to win, the other party's going to lose. Nevertheless, people have figured out as much as they can about gambling. It's also why some people get addicted to gambling it feels so bad when you lose. That's why we love gambling it feels so good when you win. There's no cause, just the Random Number God. The randomness at their core defeats the ability of even the smartest animal to figure out cause and effect. Even pigeons and rats have the ability to figure out "push button, get food". Once you learn how to do something, it fires off dopamines that make you feel good. Every animal has within its brain a system that helps it figure out how the world works. ![]()
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